Jun 20, 2007, 01:44 AM // 01:44 | #1 |
Banned
Join Date: Mar 2007
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assassins in PVE
I am wondering about making a sin in PVE. I noticed sins link their attacks to do damage. So in PVE your sin can only attack one monster at a time in a mob? Repeat and move onto another monster?
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Jun 20, 2007, 01:48 AM // 01:48 | #2 |
Frost Gate Guardian
Join Date: Aug 2005
Location: Texas
Guild: Leet Pwnzorxz of Pwnington [PWND]
Profession: P/
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Correct, but don't let that dissuade you from making an Assassin. Since all their bonus damage is armor ignoring, you are able to do massive damage to a single target.
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Jun 20, 2007, 01:52 AM // 01:52 | #3 |
Frost Gate Guardian
Join Date: Jul 2006
Guild: the mooninites
Profession: E/Mo
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yea but its not that bad really. its just like any other char you link attacks with. just with the sin its mandatory.
plus most attacks cost a cheap 5 nrg and they attack real fast. so its really not that bad. and you can do some AOE damage with some skills. still they are of the more fun chars ive played. |
Jun 20, 2007, 01:57 AM // 01:57 | #4 |
Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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That's basically it. It is easier than PvP, if that's what you fear, since you know what you will be against and few mobs have block stances. And with a good attack chain you can kill/greatly weaken pretty much any caster, in faction it is alway true but i'm not sure about late NF.
The only things you have to be careful with are the assassin hate (which I personnally never felt too greatly, playing an assass and a mesmer in PvE) and learn to hit 'n' run. The hate isn't that much of a problem with most groups unless they already have 2 assass (from groups I've seen). The Hit 'n' run and learning not to take agro are really important if you don't want to die right away, thus being hated by all. Personnally my attack rythm with a perfect PUG (a tank holding the mobs ahead and the casters staying behind) looks like : wait for agro to be locked, go to the front, land 1-2 chain depending on the chains I use on the war, fall back, repeat. But as I said you can be devastating on a caster, just use dots to finish the aflicteds. |
Jun 20, 2007, 01:59 AM // 01:59 | #5 |
Frost Gate Guardian
Join Date: Jul 2006
Guild: the mooninites
Profession: E/Mo
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sorry double post
gay internet Last edited by thetechx; Jun 20, 2007 at 02:02 AM // 02:02.. |
Jun 20, 2007, 03:02 AM // 03:02 | #6 |
Krytan Explorer
Join Date: Sep 2006
Location: 1337ville, California
Guild: Generic Name [Tag]
Profession: R/
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http://gw.gamewikis.org/wiki/Death_Blossom
Hits multiple monsters. |
Jun 20, 2007, 08:20 AM // 08:20 | #7 |
Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Yeah DB MS is the way to go.
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Jun 20, 2007, 08:46 AM // 08:46 | #8 |
Krytan Explorer
Join Date: Nov 2006
Guild: Exiled And Forsaken[EnF]
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DB + MS + Splinter Weapon(Sec class or team mates) is deadly in PvE.
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Jun 20, 2007, 03:28 PM // 15:28 | #9 |
Banned
Join Date: Mar 2006
Location: Paris
Profession: Me/E
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or go critical abrrager :P
playing a sin with a bow have many good advantages, huge atack speed+block+life steal... and monk dont yell cause you die :P + your often the one resing all others |
Jun 20, 2007, 04:34 PM // 16:34 | #10 |
Banned
Join Date: Nov 2006
Location: New York City
Guild: Phantom Flux (FLUX)
Profession: A/
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Honestly if you wish to go very safe, yet not get bored with the Assassin, use him as an Offensive Promiser (A/RT). It's way more fun than the critical barrager, yet it takes some time (the drawback). Other than that, it's really fun to play the Assassin as it was originally intended.
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